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#include "rc_internal.h"
#include <stdlib.h>
#include <string.h>
void* rc_alloc_scratch(void* pointer, int* offset, int size, int alignment, rc_scratch_t* scratch, int scratch_object_pointer_offset)
{
rc_scratch_buffer_t* buffer;
/* if we have a real buffer, then allocate the data there */
if (pointer)
return rc_alloc(pointer, offset, size, alignment, NULL, scratch_object_pointer_offset);
/* update how much space will be required in the real buffer */
{
const int aligned_offset = (*offset + alignment - 1) & ~(alignment - 1);
*offset += (aligned_offset - *offset);
*offset += size;
}
/* find a scratch buffer to hold the temporary data */
buffer = &scratch->buffer;
do {
const int aligned_buffer_offset = (buffer->offset + alignment - 1) & ~(alignment - 1);
const int remaining = sizeof(buffer->buffer) - aligned_buffer_offset;
if (remaining >= size) {
/* claim the required space from an existing buffer */
return rc_alloc(buffer->buffer, &buffer->offset, size, alignment, NULL, -1);
}
if (!buffer->next)
break;
buffer = buffer->next;
} while (1);
/* not enough space in any existing buffer, allocate more */
if (size > (int)sizeof(buffer->buffer)) {
/* caller is asking for more than we can fit in a standard rc_scratch_buffer_t.
* leverage the fact that the buffer is the last field and extend its size.
* this chunk will be exactly large enough to hold the needed data, and since offset
* will exceed sizeof(buffer->buffer), it will never be eligible to hold anything else.
*/
const int needed = sizeof(rc_scratch_buffer_t) - sizeof(buffer->buffer) + size;
buffer->next = (rc_scratch_buffer_t*)malloc(needed);
}
else {
buffer->next = (rc_scratch_buffer_t*)malloc(sizeof(rc_scratch_buffer_t));
}
if (!buffer->next) {
*offset = RC_OUT_OF_MEMORY;
return NULL;
}
buffer = buffer->next;
buffer->offset = 0;
buffer->next = NULL;
/* claim the required space from the new buffer */
return rc_alloc(buffer->buffer, &buffer->offset, size, alignment, NULL, -1);
}
void* rc_alloc(void* pointer, int* offset, int size, int alignment, rc_scratch_t* scratch, int scratch_object_pointer_offset) {
void* ptr;
*offset = (*offset + alignment - 1) & ~(alignment - 1);
if (pointer != 0) {
/* valid buffer, grab the next chunk */
ptr = (void*)((char*)pointer + *offset);
}
else if (scratch != 0 && scratch_object_pointer_offset >= 0) {
/* only allocate one instance of each object type (indentified by scratch_object_pointer_offset) */
void** scratch_object_pointer = (void**)((char*)&scratch->objs + scratch_object_pointer_offset);
ptr = *scratch_object_pointer;
if (!ptr) {
int used;
ptr = *scratch_object_pointer = rc_alloc_scratch(NULL, &used, size, alignment, scratch, -1);
}
}
else {
/* nowhere to get memory from, return NULL */
ptr = NULL;
}
*offset += size;
return ptr;
}
char* rc_alloc_str(rc_parse_state_t* parse, const char* text, int length) {
int used = 0;
char* ptr;
rc_scratch_string_t** next = &parse->scratch.strings;
while (*next) {
int diff = strncmp(text, (*next)->value, length);
if (diff == 0) {
diff = (*next)->value[length];
if (diff == 0)
return (*next)->value;
}
if (diff < 0)
next = &(*next)->left;
else
next = &(*next)->right;
}
*next = (rc_scratch_string_t*)rc_alloc_scratch(NULL, &used, sizeof(rc_scratch_string_t), RC_ALIGNOF(rc_scratch_string_t), &parse->scratch, RC_OFFSETOF(parse->scratch.objs, __rc_scratch_string_t));
ptr = (char*)rc_alloc_scratch(parse->buffer, &parse->offset, length + 1, RC_ALIGNOF(char), &parse->scratch, -1);
if (!ptr || !*next) {
if (parse->offset >= 0)
parse->offset = RC_OUT_OF_MEMORY;
return NULL;
}
memcpy(ptr, text, length);
ptr[length] = '\0';
(*next)->left = NULL;
(*next)->right = NULL;
(*next)->value = ptr;
return ptr;
}
void rc_init_parse_state(rc_parse_state_t* parse, void* buffer, lua_State* L, int funcs_ndx)
{
/* could use memset here, but rc_parse_state_t contains a 512 byte buffer that doesn't need to be initialized */
parse->offset = 0;
parse->L = L;
parse->funcs_ndx = funcs_ndx;
parse->buffer = buffer;
parse->scratch.buffer.offset = 0;
parse->scratch.buffer.next = NULL;
parse->scratch.strings = NULL;
memset(&parse->scratch.objs, 0, sizeof(parse->scratch.objs));
parse->first_memref = 0;
parse->variables = 0;
parse->measured_target = 0;
parse->lines_read = 0;
parse->has_required_hits = 0;
parse->measured_as_percent = 0;
}
void rc_destroy_parse_state(rc_parse_state_t* parse)
{
rc_scratch_buffer_t* buffer = parse->scratch.buffer.next;
rc_scratch_buffer_t* next;
while (buffer) {
next = buffer->next;
free(buffer);
buffer = next;
}
}
const char* rc_error_str(int ret)
{
switch (ret) {
case RC_OK: return "OK";
case RC_INVALID_LUA_OPERAND: return "Invalid Lua operand";
case RC_INVALID_MEMORY_OPERAND: return "Invalid memory operand";
case RC_INVALID_CONST_OPERAND: return "Invalid constant operand";
case RC_INVALID_FP_OPERAND: return "Invalid floating-point operand";
case RC_INVALID_CONDITION_TYPE: return "Invalid condition type";
case RC_INVALID_OPERATOR: return "Invalid operator";
case RC_INVALID_REQUIRED_HITS: return "Invalid required hits";
case RC_DUPLICATED_START: return "Duplicated start condition";
case RC_DUPLICATED_CANCEL: return "Duplicated cancel condition";
case RC_DUPLICATED_SUBMIT: return "Duplicated submit condition";
case RC_DUPLICATED_VALUE: return "Duplicated value expression";
case RC_DUPLICATED_PROGRESS: return "Duplicated progress expression";
case RC_MISSING_START: return "Missing start condition";
case RC_MISSING_CANCEL: return "Missing cancel condition";
case RC_MISSING_SUBMIT: return "Missing submit condition";
case RC_MISSING_VALUE: return "Missing value expression";
case RC_INVALID_LBOARD_FIELD: return "Invalid field in leaderboard";
case RC_MISSING_DISPLAY_STRING: return "Missing display string";
case RC_OUT_OF_MEMORY: return "Out of memory";
case RC_INVALID_VALUE_FLAG: return "Invalid flag in value expression";
case RC_MISSING_VALUE_MEASURED: return "Missing measured flag in value expression";
case RC_MULTIPLE_MEASURED: return "Multiple measured targets";
case RC_INVALID_MEASURED_TARGET: return "Invalid measured target";
case RC_INVALID_COMPARISON: return "Invalid comparison";
case RC_INVALID_STATE: return "Invalid state";
case RC_INVALID_JSON: return "Invalid JSON";
default: return "Unknown error";
}
}